I cant seem to find a way to remove it out of there and move on and make my duplicate. I hadn't had my morning fill of coffee yet <.< and wasn't paying attention and did not duplicate SS2_SkinList_Industrial_2x2_AddonTemplate, so the original has the Tutorial_BuildingSkin_BuildingMaterials01_Gold as seen in the picture. Now.since I got it working (although not really how I wanted to, I am creating the mods through Vortex) I have another question on a goof up I did going through the tutorial. I go to where it says it should be, and it isnt there. When I have looked for the virtual folder, I cant find it. I found a video about how to set it up in MO2, but for some reason it is defaulting to the main game files, not the virtual folder. I think what is happening with MO2 is that the CK is not getting directed at the virtual folder Mo2 puts everything in. Now, launching from both Mo2 and vortex (not at the same time ) the CK sees the plugins in both now only after installing the mods through Vortex. They are above what is handled by Mo2 and show as redundant, and I have played for several hours and don't seem to have any negative effects. The Creation Kit is the official Bethesda tool for creating and editing mods. Mo2 Sees them, but has them as not handled. Use the updated Anniversary files and creations with the old executable. I was able to get SS2, Extended and Chapter 2 loaded in Vortex.
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